
People will try to convert those around them to their beliefs. Rim World - Ideology also has the option to convert others by the use of conversations. Some of the precepts are:Įating nutrient paste, Cannibalism, Insect meat, Fungus eating, Organ use, Execution, Venerated animal, Animal connection, Slaughtering animals, Apostasy, Autonomous weapons, Blindness, and others.

You'll be able to randomize precepts exactly the way you like and having the same meme won't imply the same precepts. These are specific rules and guidelines which affect preference and behavior. Along with new styles, there is new apparel attached to each ideology.Īnd from each meme can rise a number of precepts. Rustic, Totemic, Morbig, Animalist, Hindu, and others. These beliefs also have a system of different aesthetic styles that affect how many things look. There are also other quests added not related to relics such as Ancient complex loot, New temporary encampments, or groups of beggars. Besides the rituals, there are also relic hunts for each belief that involve several quests in order to find them. This belief system is built around a collection of 1-4 core memes.Īnimal personhood, Rancher, Pain is Virtue, Darkness, Tunneler, Tree connection, Nudism, Blindsight, Cannibal, Transhumanist, Flesh purity, Raider, Proselytizer, High life, Nature primacy, Human primacy, Female supremacy, Male supremacy, Supremacist, Loyalist, Guilty, Individualist, Collectivist.Įach belief defines a collection of unique rituals controlled by the players, such as dance parties, burn circles, gladiator duels, and more. Since there are almost infinite options on how many combinations of beliefs you can have, you'll find yourself with nudist cannibals, charitable ranching cowboys, and many other crazy meme beliefs that only your imagination can create.


The belief system you choose will define skill specialists, moral guides, and roles for your leaders. With the RimWorld - Ideology DLC, you will be able to have your own belief system, with many options, customization and depth.
